Coding Classes Near Me
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online JavaScript Camp
100%
by Young Gates
In this camp program we will start from basics of JavaScript and build on it to finally close it with a Project showcase by using all the concepts. The topics covered are listed by sessions below - Session 1 Introduction to javascript & coding platform. How to start coding Session 1 Variables & Datatypes Session 2 Interaction with users & Type Conversions Session 3 Basic operator & Maths/Comparisons & assignment Session 3-4 If , else if & else condition Session 4 Logical Operator & Ternary Operators Session 5 Loops (while & for ) Session 5 Loops (while & for ) - Project Showcase Your student will learn how to code with JavaScript, the world's most popular coding language. There is no experience necessary for this class and will be fun for everyone! This is an interactive class with students encouraged to interact with other students and the instructor. Your student will be amazed at what they can do at the end of camp and be ready to continue their coding journey.
Online
Ages 11-16 years
Kids Online Html/Css/JavaScript Camp
100%
by Young Gates
Session 1 cover Introduction to JavaScript Session 2 Cover Online Restaurant Tip Calculator Session 3 Cover Date Method integration with project Session 4 Cover Challenge Day Session 5 Cover Project Showcase/Quiz / Q/A ¬What Will You Learn? 1. What is Function ? 2. What is Variable ? 3. What is inBuilt Functions? 4. What is local & global Variables ? 5. Date Method 6. Basic HTML & CSS tags 7. Create Online Tip Calculator
Online
Ages 11-16 years
Kids Online JavaScript Camp
100%
by Young Gates
In this camp program we will start from basics of JavaScript and build on it to finally close it with a Project showcase by using all the concepts. The topics covered are listed by sessions below - Session 1 Introduction to javascript & coding platform. How to start coding Session 1 Variables & Datatypes Session 2 Interaction with users & Type Conversions Session 3 Basic operator & Maths/Comparisons & assignment Session 3-4 If , else if & else condition Session 4 Logical Operator & Ternary Operators Session 5 Loops (while & for ) Session 5 Loops (while & for ) - Project Showcase Your student will learn how to code with JavaScript, the world's most popular coding language. There is no experience necessary for this class and will be fun for everyone! This is an interactive class with students encouraged to interact with other students and the instructor. Your student will be amazed at what they can do at the end of camp and be ready to continue their coding journey.
Online
Ages 11-16 years
Movie Making with Scratch 2025
71%
by Siliconvalley4U
Scratch is a great language recommended for beginners in coding. It allows you to create animated and interactive stories, games, and movies. Topics covered of this class will teach students the introduction of Scratch, the fundamentals up to creating their own animations. What will be taught : 1. Definition of Moviemaking 2. Importance of coding for Movie Making 3. Step by step procedure to build a movie What topics are covered : Weeks 1-4: 1. Fundamentals of Scratch 2. creating simple animations 3. Teaching building blocks 4. Teaching the logic behind scripts 5. Demonstrating rock, paper, scissor games 6. Demonstrating guessing game Weeks 5-8 1. Associating Sounds with a character 2. Play Sound 3. Play Drums Part I 4. Play Drums Part II 5. Play Note and Play Instruments Part I 6. Play Note and Play Instruments Part II 7. Creating a Guessing game 8. Create rock, paper, scissor games 7. Making animated movie -1 Weeks 9-12 1. Making Animated movie-1 2. Making animated movie -2 3. Making animated movie -3 4. Making animated movie -4 Note: "This course outline is a general guideline, we go by the pace of the group, when it comes to coding and creativity students have to get the hang of it." Class structure : 1. We group them by their skills and ages 2. We go by the group's pace - Not so fast and slow - Adequate level Teaching style : 1. Make kids understand that coding is FUN, not a subject to worry about scores and grades too much 2. Make them understanding applications of coding to create interest - Not to "just learn" something 3. We also help them understand coding pathway if they meet the challenges presented 4. Homework will be provided Interactivity: Highly interactive. Students can interact with Instructor just like in the classroom. Instructors are trained to control the class and keep the noise levels to low. We use Powerpoints and some of the exercises from Nexclap (Our own product developed for students). Participants are able to join the class from their homes and interact with us in real-time, it is a fun and engaging experience. Pre-requisites : None! Just have fun with it. if you have attended a few camps or classes and have some basic understanding, that's great. We help them to understand how to put that knowledge to use to create real things.
Online
Ages 6-18 years
AP Computer Science Test Workshop 2025
71%
by Siliconvalley4U
Is the student struggling with computer science subject at school? Does the student aim to get a score of 5 in this test? Or simply, the student would love to have a better understanding of the subject? We are here to help you with your journey. OUR GOAL IS TO: - Master 100% of the course content through reviewing and practicing the test, and running programs. - Build solid Java programming skills, and train computational thinking - Be able to design and implement programming algorithms independently - Master how to learn and prepare the AP CS exam independently - Get ideas on building CS programming projects COURSE OUTLINE: I. OBJECT-ORIENTED PROGRAM DESIGN - The overall goal of designing a piece of software (a computer program) is to correctly solve the given problem. A. Program and Class Design 1. Problem analysis 2. Data abstraction and encapsulation 3. Class specifications, interface specifications, relationships (“is-a,” “has-a”), and extension using inheritance 4. Code reuse 5. Data representation and algorithms 6. Functional decomposition II. PROGRAM IMPLEMENTATION - Part of the problem-solving process is the statement of solutions in a precise form that invites review and analysis. A. Implementation techniques 1. Top-down 2. Bottom-up 3. Object-oriented 4. Encapsulation and information hiding 5. Procedural abstraction B. Programming constructs 1.Primitive types vs. reference types 2. Declaration: Constants, Variables, Methods and Parameters, Classes, and Interfaces 3.Text output using System.out.print and System.out.println 4. Control: Method call, Sequential execution, Conditional execution, Iteration, and Recursion 5. Expression evaluation: Numeric expressions, String expressions, and Boolean expressions, short-circuit evaluation, De Morgan’s law C. Java library classes and interfaces included in the AP Java Subset III. PROGRAM ANALYSIS - The analysis of programs includes examining and testing programs to determine whether they correctly meet their specifications. A. Testing 1. Development of appropriate test cases, including boundary cases 2. Unit testing 3. Integration testing B. Debugging 1. Error categories: compile-time, run-time, logic 2. Error identification and correction 3. Techniques such as using a debugger, adding extra output statements, or hand-tracking code. C. Runtime exceptions D. Program correctness 1. Pre- and post-conditions 2. Assertions E. Algorithm Analysis 1. Statement execution counts 2. Informal running time comparison F. Numerical representations of integers 1. Representations of non-negative integers in different bases 2. Implications of finite integer bounds IV. STANDARD DATA STRUCTURES - Data structures are used to represent information within a program: Primitive data types (int, boolean, double), Strings, Classes, Lists, and Arrays (1-dimensional and 2-dimensional) V. STANDARD OPERATIONS AND ALGORITHMS - Standard algorithms serve as examples of good solutions to standard problems. Many are intertwined with standard data structures. A. Operations on data structures 1. Traversals 2. Insertions 3. Deletions B.Searching 1. Sequential 2. Binary C.Sorting 1. Selection 2. Insertion 3. Mergesort VI. COMPUTING IN CONTEXT - An awareness of the ethical and social implications of computing systems is necessary for the study of computer science. System reliability Privacy Legal issues and intellectual property Social and ethical ramifications of computer use "SiliconValley4u is a great choice for AP Comp Sci Tutoring. They are subject matter experts and extremely professional. When my daughter was struggling with AP Comp Sci they quickly made themselves available for consultation and got her back on track with excellent tutoring. She ended up scoring very well on her AP test. Akhil Y is a very patient tutor for AP Comp Sci Principles and AP Comp Sci A." - Alex M (Yelp review)
Online
Ages 12-18 years
3D Printing
71%
by Siliconvalley4U
3D printing is the construction of a three-dimensional object from a CAD model or a digital 3D model. This class is open to beginning and advanced students. Topics covered aims to provide students the knowledge of basic 3D Printing. Students will explore and create their own 3D models through a software.
Online
Ages 6-18 years
3D Printing
71%
by Siliconvalley4U
3D printing is the construction of a three-dimensional object from a CAD model or a digital 3D model. This class is open to beginning and advanced students. Topics covered aims to provide students the knowledge of basic 3D Printing. Students will explore and create their own 3D models through a software.
Online
Ages 6-18 years
Build a Website
71%
by Siliconvalley4U
Website is the easiest and quickest way for an organization to increase its credibility. Today, users expect a lot out of the web page. It should load fast, expose the desired service, and be comfortable to view on all devices from desktop computers to tablets and mobile phones. Here’s your chance to create your own. This class is designed to help students understand how websites are created, and how it works.
Online
Ages 6-18 years
Coding For Little Curious Minds
100%
by Young Gates
Coding is a part of the computer science curriculum that is currently lacking in schools. I believe that all kids can code and it allows them to become creators and inventors, which is what we need our children to do as they get older. Students will learn the very basics of what coding is. 1. Compare coding and giving a character a command. 2. Watch a video that explains how coding relates to us, coding, algorithms and debugging. 3. Work together to get the character, home by providing a code. 4. Work on code.org to begin coding tasks together as a group. Coding is a great way to build social and emotional skills that include, perseverance, resilience and problem solving as well as creativity and innovation. Students will learn vocabulary words, algorithm, program and debugging. They will begin to understand how to give a specific set of directions, and when they directions don't work, they will be able to find the mistake and fix it. They will also learn why coding is important.
Online
Ages 4-7 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Python Camp
100%
by Young Gates
In this course, students will learn python tools, variables, data types, string manipulation, operators,, and more. First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Class 1: Python tools, setup, and various options available. Rules of programming in general. Data Types - integer , decimal , String and Boolean will be discussed Class 2: String manipulation and operations Class 3: Data Structure - List and if functions Class 4: Build couple of programs in python. If the student enjoys the first month then they can advance to more topics as well.
Online
Ages 11-14 years
Kids Online Scratch Coding Camp
100%
by Young Gates
In this class I will be teaching Scratch right from Scratch. We will go over each of the functionalities of Scratch at a beginner's level pace. During this week program we will be covering various topics- Topics will be taught through projects covering different aspects every time - - Learning to run Scratch on your computer - Understanding the Scratch interface - Adding, deleting and changing characters - Adding backdrops - Performing simple movements -Understanding the looks and the sounds of the sprites - Understanding animations - Understanding loops - Understanding sensing and operators - Understanding Variables - Understanding broadcasting and clones Scratch runs on browser. Learners must be familiar with screen share. The beauty of Scratch is that it is a wide open platform for creators to express themselves. You can create stories, games, art, animations, and more! The goal of this class is that each learner will end up with unique projects, and the tools needed to continue creating long after class is over! It will be nice if students have their logins when the class starts to save all their work in one account for reference.
Online
Ages 8-12 years
Kids Online Python Camp
100%
by Young Gates
In this course, students will learn python tools, variables, data types, string manipulation, operators,, and more. First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Class 1: Python tools, setup, and various options available. Rules of programming in general. Data Types - integer , decimal , String and Boolean will be discussed Class 2: String manipulation and operations Class 3: Data Structure - List and if functions Class 4: Build couple of programs in python. If the student enjoys the first month then they can advance to more topics as well.
Online
Ages 11-14 years
Kids Online Python Camp
100%
by Young Gates
In this course, students will learn python tools, variables, data types, string manipulation, operators,, and more. First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Class 1: Python tools, setup, and various options available. Rules of programming in general. Data Types - integer , decimal , String and Boolean will be discussed Class 2: String manipulation and operations Class 3: Data Structure - List and if functions Class 4: Build couple of programs in python. If the student enjoys the first month then they can advance to more topics as well.
Online
Ages 11-14 years
Kids Online Python Camp
100%
by Young Gates
In this course, students will learn python tools, variables, data types, string manipulation, operators,, and more. First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Class 1: Python tools, setup, and various options available. Rules of programming in general. Data Types - integer , decimal , String and Boolean will be discussed Class 2: String manipulation and operations Class 3: Data Structure - List and if functions Class 4: Build couple of programs in python. If the student enjoys the first month then they can advance to more topics as well.
Online
Ages 11-14 years
Kids Online Python with Artificial Intelligence Camp
100%
by Young Gates
Welcome to Python with AI intro program . In this program you will learn basics of python and Day One: History of python Intro to A1 with python Teachable Machine Python basics Day Two: Python programming on variables, operators Control Flow Syntax debugging Day Three: Drawing fun shapes with python Python Functions Using Functions with control flow Dialogflow chatbot using control flow Day Four: Loops in Python List in python Solving Real-Life using python Day Five: Deploy your First A1 Model Image Basics Image Manipulation using python Final Project Showcase Parents Teacher Meet / Demo Day
Online
Ages 12-16 years
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