Art Classes Near Me
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
Drawing/Painting Tuesdays 3:30 Virtual - March
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
Ages 7-19 years
Drawing/Painting Tuesdays 3:30 Virtual - April
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
Ages 7-19 years
Movie Making with Scratch 2025
71%
by Siliconvalley4U
Scratch is a great language recommended for beginners in coding. It allows you to create animated and interactive stories, games, and movies. Topics covered of this class will teach students the introduction of Scratch, the fundamentals up to creating their own animations. What will be taught : 1. Definition of Moviemaking 2. Importance of coding for Movie Making 3. Step by step procedure to build a movie What topics are covered : Weeks 1-4: 1. Fundamentals of Scratch 2. creating simple animations 3. Teaching building blocks 4. Teaching the logic behind scripts 5. Demonstrating rock, paper, scissor games 6. Demonstrating guessing game Weeks 5-8 1. Associating Sounds with a character 2. Play Sound 3. Play Drums Part I 4. Play Drums Part II 5. Play Note and Play Instruments Part I 6. Play Note and Play Instruments Part II 7. Creating a Guessing game 8. Create rock, paper, scissor games 7. Making animated movie -1 Weeks 9-12 1. Making Animated movie-1 2. Making animated movie -2 3. Making animated movie -3 4. Making animated movie -4 Note: "This course outline is a general guideline, we go by the pace of the group, when it comes to coding and creativity students have to get the hang of it." Class structure : 1. We group them by their skills and ages 2. We go by the group's pace - Not so fast and slow - Adequate level Teaching style : 1. Make kids understand that coding is FUN, not a subject to worry about scores and grades too much 2. Make them understanding applications of coding to create interest - Not to "just learn" something 3. We also help them understand coding pathway if they meet the challenges presented 4. Homework will be provided Interactivity: Highly interactive. Students can interact with Instructor just like in the classroom. Instructors are trained to control the class and keep the noise levels to low. We use Powerpoints and some of the exercises from Nexclap (Our own product developed for students). Participants are able to join the class from their homes and interact with us in real-time, it is a fun and engaging experience. Pre-requisites : None! Just have fun with it. if you have attended a few camps or classes and have some basic understanding, that's great. We help them to understand how to put that knowledge to use to create real things.
Online
Ages 6-18 years
Online Advanced Exploration Weekly
99%
by Art Moki
This series of five classes emphasizes personal responsibility. Students create projects of their own design and grow to become independent artists. Warm up exercises will also enhance technical, conceptual, observation and intuitive processes. New Advanced Exploration (ADEX) students will begin the series with a couple preliminary projects which will teach students how to design projects and manage their own art space. Our teachers are prepared to teach both two dimensional and sculpture online, but individualized demonstrations are only two dimensional at this time. What you’ll need: - A sketchbook - Space to work - Electronic device with webcam and microphone - Students must provide their own materials. Contact info@artmoki.com with questions about supplies.
Online
Ages 11-18 years
AP Computer Science Test Workshop 2025
71%
by Siliconvalley4U
Is the student struggling with computer science subject at school? Does the student aim to get a score of 5 in this test? Or simply, the student would love to have a better understanding of the subject? We are here to help you with your journey. OUR GOAL IS TO: - Master 100% of the course content through reviewing and practicing the test, and running programs. - Build solid Java programming skills, and train computational thinking - Be able to design and implement programming algorithms independently - Master how to learn and prepare the AP CS exam independently - Get ideas on building CS programming projects COURSE OUTLINE: I. OBJECT-ORIENTED PROGRAM DESIGN - The overall goal of designing a piece of software (a computer program) is to correctly solve the given problem. A. Program and Class Design 1. Problem analysis 2. Data abstraction and encapsulation 3. Class specifications, interface specifications, relationships (“is-a,” “has-a”), and extension using inheritance 4. Code reuse 5. Data representation and algorithms 6. Functional decomposition II. PROGRAM IMPLEMENTATION - Part of the problem-solving process is the statement of solutions in a precise form that invites review and analysis. A. Implementation techniques 1. Top-down 2. Bottom-up 3. Object-oriented 4. Encapsulation and information hiding 5. Procedural abstraction B. Programming constructs 1.Primitive types vs. reference types 2. Declaration: Constants, Variables, Methods and Parameters, Classes, and Interfaces 3.Text output using System.out.print and System.out.println 4. Control: Method call, Sequential execution, Conditional execution, Iteration, and Recursion 5. Expression evaluation: Numeric expressions, String expressions, and Boolean expressions, short-circuit evaluation, De Morgan’s law C. Java library classes and interfaces included in the AP Java Subset III. PROGRAM ANALYSIS - The analysis of programs includes examining and testing programs to determine whether they correctly meet their specifications. A. Testing 1. Development of appropriate test cases, including boundary cases 2. Unit testing 3. Integration testing B. Debugging 1. Error categories: compile-time, run-time, logic 2. Error identification and correction 3. Techniques such as using a debugger, adding extra output statements, or hand-tracking code. C. Runtime exceptions D. Program correctness 1. Pre- and post-conditions 2. Assertions E. Algorithm Analysis 1. Statement execution counts 2. Informal running time comparison F. Numerical representations of integers 1. Representations of non-negative integers in different bases 2. Implications of finite integer bounds IV. STANDARD DATA STRUCTURES - Data structures are used to represent information within a program: Primitive data types (int, boolean, double), Strings, Classes, Lists, and Arrays (1-dimensional and 2-dimensional) V. STANDARD OPERATIONS AND ALGORITHMS - Standard algorithms serve as examples of good solutions to standard problems. Many are intertwined with standard data structures. A. Operations on data structures 1. Traversals 2. Insertions 3. Deletions B.Searching 1. Sequential 2. Binary C.Sorting 1. Selection 2. Insertion 3. Mergesort VI. COMPUTING IN CONTEXT - An awareness of the ethical and social implications of computing systems is necessary for the study of computer science. System reliability Privacy Legal issues and intellectual property Social and ethical ramifications of computer use "SiliconValley4u is a great choice for AP Comp Sci Tutoring. They are subject matter experts and extremely professional. When my daughter was struggling with AP Comp Sci they quickly made themselves available for consultation and got her back on track with excellent tutoring. She ended up scoring very well on her AP test. Akhil Y is a very patient tutor for AP Comp Sci Principles and AP Comp Sci A." - Alex M (Yelp review)
Online
Ages 12-18 years
Certificate in Novel Writing Course II: Writing Into The Middle
100%
by San Jose Area Writing Project
Curriculum at a Glance Spring Semester – Course 2: Novel Writing Into The Middle This course will take up where Novel Beginnings left off: by exploring what happens to characters when they leave their ordinary worlds behind and launch into journeys that forever change the trajectory of their lives. Whereas the first novel writing course focused on crafting the ordinary world of the protagonist, this course will additionally focus on exploring secondary characters and subplots in order to create complex and dynamic worlds. A particular focus will be on writing fast and writing strong in order to hit the ground running in the early middle of the novel and to continue structured practice of the habits that allow writers to blast through the initial drafts of their novels. The course runs from February 3, 2024 - April 27, 2024. Note the later event date is to give late registrants additional time to enroll. In addition. there will be 3 live zoom classes with our Authors in Residence for the Teen Writer's Salon with dates TBD.
Online
Ages 14-18 years
multi-purchase discount
February Masterpiece Thursday - 1:30 Virtual
by Kimberly V. Art
Let’s all be creative together! Every 2nd Thursday in September through May, I will offer a guided acrylic painting on canvas for students and their families both in-studio and virtually. You can drop off your student or stay and paint ;)
Online
Ages 5-100 years
multi-purchase discount
April Masterpiece Thursday - 1:30 Virtual
by Kimberly V. Art
Let’s all be creative together! Every 2nd Thursday in September through May, I will offer a guided acrylic painting on canvas for students and their families both in-studio and virtually. You can drop off your student or stay and paint ;)
Online
Ages 5-100 years
Kids Online Scratch Coding Camp
100%
by Young Gates
In this class I will be teaching Scratch right from Scratch. We will go over each of the functionalities of Scratch at a beginner's level pace. During this week program we will be covering various topics- Topics will be taught through projects covering different aspects every time - - Learning to run Scratch on your computer - Understanding the Scratch interface - Adding, deleting and changing characters - Adding backdrops - Performing simple movements -Understanding the looks and the sounds of the sprites - Understanding animations - Understanding loops - Understanding sensing and operators - Understanding Variables - Understanding broadcasting and clones Scratch runs on browser. Learners must be familiar with screen share. The beauty of Scratch is that it is a wide open platform for creators to express themselves. You can create stories, games, art, animations, and more! The goal of this class is that each learner will end up with unique projects, and the tools needed to continue creating long after class is over! It will be nice if students have their logins when the class starts to save all their work in one account for reference.
Online
Ages 8-12 years
Kids Online Scratch Coding Camp
100%
by Young Gates
In this class I will be teaching Scratch right from Scratch. We will go over each of the functionalities of Scratch at a beginner's level pace. During this week program we will be covering various topics- Topics will be taught through projects covering different aspects every time - - Learning to run Scratch on your computer - Understanding the Scratch interface - Adding, deleting and changing characters - Adding backdrops - Performing simple movements -Understanding the looks and the sounds of the sprites - Understanding animations - Understanding loops - Understanding sensing and operators - Understanding Variables - Understanding broadcasting and clones Scratch runs on browser. Learners must be familiar with screen share. The beauty of Scratch is that it is a wide open platform for creators to express themselves. You can create stories, games, art, animations, and more! The goal of this class is that each learner will end up with unique projects, and the tools needed to continue creating long after class is over! It will be nice if students have their logins when the class starts to save all their work in one account for reference.
Online
Ages 8-12 years
Learn Secrets of the Rubiks Cube
100%
by Young Gates
Join us in a fun 5 day course to learn secrets of the world's most popular puzzle toy! By the end of our week long camp, your child will build confidence, improve spatial thinking abilities, improve patience, and have fun! Decision making techniques taught through the Rubiks cube course can help improve your child's thinking in other academic subjects. Let's connect and learn this valuable skill.
Online
Ages 9-16 years
Learn Secrets of the Rubiks Cube
100%
by Young Gates
Join us in a fun 5 day course to learn secrets of the world's most popular puzzle toy! By the end of our week long camp, your child will build confidence, improve spatial thinking abilities, improve patience, and have fun! Decision making techniques taught through the Rubiks cube course can help improve your child's thinking in other academic subjects. Let's connect and learn this valuable skill.
Online
Ages 9-16 years
Kids Online Fast Math Camp
100%
by Young Gates
1. Learn tables from 1 to 99 within seconds 2. Mental Addition 3. Mental Subtraction techniques 4. Mental Multiplication multidimensional Advantages of learning: These are tricks and shortcuts are for competitive, regular exams and everyday calculations Increase Calculation Speed and Accuracy Improves Confidence and Concentration Builds interest in Math
Online
Ages 10-15 years
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