Art Classes Near Me
Kids Online Intro to Java Coding Camp
100%
by Young Gates
In this course, students will learn Java tools, variables, data types, operators, Taking input, and programs First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Format/Modules: 1. Variables and data types: Start building student class by defining variables 2. Operators 3. Taking Input from User and creating programs 4. Apply the concepts to build more programs.. Cover Conditions if possible • Homework will be sent after each class.
Online
Ages 12-16 years
Kids Online Intro to Java Coding Camp
100%
by Young Gates
In this course, students will learn Java tools, variables, data types, operators, Taking input, and programs First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Format/Modules: 1. Variables and data types: Start building student class by defining variables 2. Operators 3. Taking Input from User and creating programs 4. Apply the concepts to build more programs.. Cover Conditions if possible • Homework will be sent after each class.
Online
Ages 12-16 years
Kids Online Intro to Java Coding Camp
100%
by Young Gates
In this course, students will learn Java tools, variables, data types, operators, Taking input, and programs First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Format/Modules: 1. Variables and data types: Start building student class by defining variables 2. Operators 3. Taking Input from User and creating programs 4. Apply the concepts to build more programs.. Cover Conditions if possible • Homework will be sent after each class.
Online
Ages 12-16 years
Kids Online Intro to Java Coding Camp
100%
by Young Gates
In this course, students will learn Java tools, variables, data types, operators, Taking input, and programs First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Format/Modules: 1. Variables and data types: Start building student class by defining variables 2. Operators 3. Taking Input from User and creating programs 4. Apply the concepts to build more programs.. Cover Conditions if possible • Homework will be sent after each class.
Online
Ages 12-16 years
Kids Online Intro to Java Coding Camp
100%
by Young Gates
In this course, students will learn Java tools, variables, data types, operators, Taking input, and programs First, the concepts are explained, followed by coding examples. Students will get a chance to execute the code as well. They will be challenged with additional exercises to deepen their knowledge. Students need a laptop and internet connection. NO ipads and tablets. The break-up of the syllabus in the course will be: Format/Modules: 1. Variables and data types: Start building student class by defining variables 2. Operators 3. Taking Input from User and creating programs 4. Apply the concepts to build more programs.. Cover Conditions if possible • Homework will be sent after each class.
Online
Ages 12-16 years
sibling discount
MDV Online: Sci Fi Adventures
100%
by Masters of the Dungeon Verse
*This series is invite-only. If you are interested in attending, and have not been invited, please contact greetings@mdv.world!* Join us in an adventure to save a continent in an entirely original fantasy world. Players will take on the role of hero characters in a world filled with opportunities to help and dangers to encounter, all through the safety of a fictional setting. Players will learn to collaborate with others, develop leadership and communication skills, and have experience solving complicated problems. The story they participate in reacts to the decisions they make each week, and will have rewards and consequences based on previous actions. So, join in the adventure and see if you can Master the Dungeon Verse! You may enroll for as many sessions as you'd like all at once, or week by week. You do not need to attend every session to be a part of the program. Registration will close the day before a session. We will need a minimum of 3 players enrolled in the session for it to run. If we don't have enough players enrolled, you will be informed the morning of and receive a full refund/credit as you choose. If you have any questions, please reach out to greetings@mdv.world. Disclaimer: The game will feature sequences of fantasy combat, such as fighting a dragon or goblins. There will be no gore (defeated enemies poof into dust) and player actions regarding violence will be moderated by the Game Runner. Immoral actions, like hurting innocents or threatening other players, are not allowed. Note: The age range for this series is approximate. Exceptions may be made on a case-by-case basis depending on a player's age, maturity level, and scheduling availability.
Online
Ages 11-15 years
sibling discount
MDV Online: Fridays in Middangeard
100%
by Masters of the Dungeon Verse
*This series is invite-only. If you are interested in attending, and have not been invited, please contact greetings@mdv.world!* Join us in an adventure to save a continent in an entirely original fantasy world. Players will take on the role of hero characters in a world filled with opportunities to help and dangers to encounter, all through the safety of a fictional setting. Players will learn to collaborate with others, develop leadership and communication skills, and have experience solving complicated problems. The story they participate in reacts to the decisions they make each week, and will have rewards and consequences based on previous actions. So, join in the adventure, and see if you can Master the Dungeon Verse! You may enroll for as many sessions as you'd like all at once, or week by week. You do not need to attend every session to be a part of the program. Registration will close the day before a session. We will need a minimum of 3 players enrolled in the session for it to run. If we don't have enough players enrolled, you will be informed the morning of and receive a full refund/credit as you choose. If you have any questions, please reach out to greetings@mdv.world. Disclaimer: The game will feature sequences of fantasy combat, such as fighting a dragon or goblins. There will be no gore (defeated enemies poof into dust) and player actions regarding violence will be moderated by the Game Runner. Immoral actions, like hurting innocents or threatening other players, are not allowed. Note: The age range for this series is approximate. Exceptions may be made on a case-by-case basis depending on a player's age, maturity level, and scheduling availability.
Online
Ages 11-15 years
Drawing/Painting Wednesdays 1:30 Virtual - March
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
Ages 7-19 years
Python for beginners 2025
71%
by Siliconvalley4U
A. Course Overview This Python Programming course is a program designed to introduce students to the fundamentals of coding. No prior programming experience is necessary—students only need basic computer usage skills. B. Teaching Strategies The course materials cater to diverse learning styles, combining written text with engaging multimedia content. Delivered entirely online, the course offers flexibility for students to learn seamlessly from home or in the classroom. Key chapters focus on Python programming and computer science principles, while supplemental lessons cover topics such as computing ethics, career exploration, and societal impacts of technology. Teachers may tailor lessons to meet state standards or student interests. The course culminates in an optional Creative Project, which can be completed individually or in small groups, fostering collaboration and hands-on application of programming skills. C. Course Planner The curriculum is designed for daily lessons lasting 45-60 minutes. Each chapter includes: • One lesson per day (including quizzes). • One day per chapter lab activity. • One day per chapter test. Larger labs may require additional time. D. Chapters and Objectives Chapter 1: Fundamentals of Python • Introduction to Python • Running Python Programs • Writing Python Code Chapter 2: Working with Data • Data Types and Variables • Numeric and String Variables Chapter 3: Input and Output • Printing Parameters • User Input • String Formatting Chapter 4: Making Decisions • Logical Expressions and Operators • The “if” Statement • Complex Expressions Chapter 5: Finding and Fixing Problems • Types of Errors • Troubleshooting Tools • Using the Python Debugger Chapter 6: Lists and Loops • Lists, Tuples, and Functions • “For” and “While” Loops Chapter 7: Numeric and Data • Dates, Times, and Math Libraries • Random Numbers Chapter 8: Working with Strings • String Functions • Input Validation with “try/except” Chapter 9: Functions • Writing and Calling Functions • Local and Global Scope Chapter 10: Python Classes • Object-Oriented Programming Basics Chapter 11: Class Instances • Creating and Managing Objects Chapter 12: Food Fight Project • Developing a Python-based Game Chapter 13: Creative Project • Design, Coding, Testing, and Team Collaboration Supplemental Lessons • Python on Your Computer: Installing Python, Using IDEs, and Managing Projects. • Computers and Society: Global Computing, Digital Identity, and Artificial Intelligence.
Online
Ages 6-18 years
Drawing/Painting Wednesdays 3:30 Virtual - May
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
Ages 7-19 years
Drawing/Painting Wednesdays 5:00 Virtual - May
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
Ages 7-19 years
Certificate in Novel Writing Course IV: The Aftermath
100%
by San Jose Area Writing Project
Curriculum at a Glance Spring Semester – Course 4: The Aftermath In Novel IV, young authors will learn how to steer their explosive climaxes into emotionally satisfying endings. A particular focus will be on whole-novel and character arcs, making sure young authors are creating dynamic characters with complete emotional arcs and storylines are thorough and lack plot holes. After novel completion, we’ll have a strong focus on self and peer editing, guiding novelists to look at their finished products with a critical eye while not losing their personal voices in the editing process. The course runs from February 3, 2024 - April 27, 2024. Note the later event date is to give late registrants additional time to enroll. In addition. there will be 3 live zoom classes with our Authors in Residence for the Teen Writer's Salon with dates TBD.
Online
Ages 14-18 years
Money, Investment & Entrepreneurship Course (March)
by Finance4u
Hands-on and Practical training in Money $$$, Investments & Entrepreneurship How we manage our money plays an essential role in our everyday lives. It should be taught earlier as it allows for effective and practical decision-making in the future. This course allows for interactive training that provides practical knowledge to understand, value, and invest money. It is never too early to learn about finance: the stock market, economics, the value of the currency, credit cards/scores, banking, entrepreneurship and so much more. Money, Investment & Entrepreneurship Summer Camp prepares the next generation for what is probably the most important skill but not taught in a classroom setting! The training is led by industry experts and supported by middle/high school students who can explain the topics in a simple and practical manner. Some interesting Questions to Ask Do you have some interest in money or saving some money? Do you want to know more about Money and how it works? Do you want to know more about investments? Do you want to plan for your college ? Do you want to understand how to be smart about money? Do you want to understand more about entrepreneurship? Do you have a business idea? Do you want to learn something new? Do you want to understand how banks work and what is credit, debit, loan and interest rates? Do you want to understand what is crypto investing?
Online
Ages 9-15 years
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